Tom Clancy

Collection by Jeffrey Gay-jones

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Jeffrey Gay-jones
ArtStation - The Division Fan art, Rishiraj Singh Shekhawat Post Apocalypse, Apocalypse World, Apocalypse Survival, Character Concept, Character Art, Apocalypse Character, Post Apocalyptic Art, Military Drawings, Military Action Figures

The Division Fan art, Rishiraj Singh Shekhawat

excited for division 2....created these fan art character concepts inspired from division chracters.

Fan art I made of Ubisoft®'s Tom Clancy's The Division . I love the backpacks in this game! This project was also a study into mood creation with lighting and colour and how the first Division game uses a cold colour pallet whilst the second Batman Concept Art, Fallout Concept Art, Alien Concept Art, Star Wars Concept Art, Fantasy Concept Art, Creature Concept Art, Moana Concept Art, Pixar Concept Art, Monster Concept Art

Backpack Production Guide: Texturing Tips

Ali Rahman did a huge breakdown of his recent The Division 2 Fan Art and shared his workflow in Marvelous Designer.

Concept design for GR Breakpoint at Ubisoft. I was in charge of concept (PS / / Zbrush / Keyshot) I worked closely with our art director, Vincent Delassus, my teammate modeler) Sylvain Bouland aka "Boulon" who made the final Sci Fi Armor, Sci Fi Weapons, Weapon Concept Art, Armor Concept, Concept Cars, Army Vehicles, Armored Vehicles, Spaceship Art, Futuristic Armour

GHOST RECON BREAKPOINT - Aym, Joe Gloria

Concept design for GR Breakpoint at Ubisoft. I was in charge of concept 2D/3D (PS / 3DCoat / Zbrush / Keyshot) I worked closely with our art director, Vincent Delassus, my teammate (3DSMAX modeler) Sylvain Bouland aka "Boulon" who made the final

Concept design for GR Breakpoint at Ubisoft. I was in charge of concept (PS / / Zbrush / Keyshot) I worked closely with our art director, Vincent Delassus, my teammate modeler) Sylvain Bouland aka "Boulon" who made the final Technology World, Futuristic Technology, Technology Gadgets, Energy Technology, Robot Concept Art, Armor Concept, Drones, Science Fiction, New Electronic Gadgets

GHOST RECON BREAKPOINT - Legion, Joe Gloria

Concept design for GR Breakpoint at Ubisoft. I was in charge of concept 2D/3D (PS / 3DCoat / Zbrush / Keyshot) I worked closely with our art director, Vincent Delassus, my teammate (3DSMAX modeler) Sylvain Bouland aka "Boulon" who made the final

ArtStation - The Division 2 - Turrets, Lars Sowig Sci Fi Armor, Sci Fi Weapons, Fantasy Weapons, Robot Concept Art, Concept Weapons, Drones, Arte Robot, Sci Fi Environment, Futuristic Motorcycle

The Division 2 - Turrets, Lars Sowig

I was responsible to design all 4 version of the SHD-turrets. Lead Game Designer - Fredryk Thylander Associate Art Director and Lead - Gerard Miley Art Director - Benedikt Podlesnigg

ArtStation - Tom Clancy's The Division 2 - Ambushers, Diego Peres Peres / Insta: Apocalypse World, Apocalypse Art, Apocalypse Survival, The Division Gear, Tom Clancy The Division, Apocalypse Costume, Post Apocalyptic Art, The Hanged Man, Military Action Figures

Tom Clancy's The Division 2 - Ambushers, Diego Peres Peres / Insta: @diegoaperes

Productions concepts made for The Division 2: © Massive Entertainment / Ubisoft Art Director: Benedikt Podlesnigg Associate Art Director and Lead: Gerard Miley Credit and special thanks to the people at Massive Entertainment, all the involving studios and

Concept design for GR Breakpoint at Ubisoft. I was in charge of concept (PS / / Zbrush / Keyshot) I worked closely with our art director, Vincent Delassus, my teammate modeler) Sylvain Bouland aka "Boulon" who made the final Robot Concept Art, Game Concept Art, Weapon Concept Art, Concept Cars, Futuristic Armour, Futuristic Art, Dope Cartoon Art, Sci Fi Models, Free Hand Drawing

GHOST RECON BREAKPOINT - Incubus, Joe Gloria

Concept design for GR Breakpoint at Ubisoft. I was in charge of concept 2D/3D (PS / 3DCoat / Zbrush / Keyshot) I worked closely with our art director, Vincent Delassus, my teammate (3DSMAX modeler) Sylvain Bouland aka "Boulon" who made the final

  The Division Gear, Tom Clancy The Division, Apocalypse Games, Apocalypse Character, Game Concept Art, Armor Concept, Cyberpunk, War Pigs, Tactical Armor

Division 2 Black Tusk Controller concept, Stuart Ellis

Division 2 Black Tusk Controller concept

 Airsoft hub is a social network that connects people with a passion for airsoft. Talk about the latest airsoft guns, tactical gear or simply share with others on this network The Division Gear, The Division Cosplay, Tom Clancy The Division, Division Games, Military Gear, Military Police, Combat Gear, Combat Armor, Military Special Forces

Airsoft Hub | For all your airsoft needs – Airsoft Hub | Page 2

Airsoft gun reviews, Airsoft injuries and Airsoft gameplay - The Airsoft Video Hub

ArtStation - The Division- More characters I Concepted for the game, Miguel Iglesias Apocalypse World, Post Apocalypse, Character Inspiration, Character Art, Character Design, Fallout Rpg, Art Transportation, Beyond Good And Evil, Tom Clancy The Division

The Division- More characters I Concepted for the game, Miguel Iglesias

The Division- More characters I Concepted for the game by Miguel Iglesias on ArtStation.

ArtStation - The Division 2 - Seekermines, Lars Sowig The Division Gear, Division Games, Tom Clancy The Division, Sci Fi Weapons, Concept Weapons, Armor Concept, Concept Art, Avatar Babies, Modern Day Witch

The Division 2 - Seekermines

I was responsible to come up with functional modifications for the iconic Division Seekermine. Lead Game Designer - Fredryk Thylander Associate Art Director and Lead - Gerard Miley Art Director - Benedikt Podlesnigg